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Dreamhack - Summer 2013


Issue 82 - October 2013 DreamHack is the worlds largest digital festival and holds the official world record as worlds largest LAN party in the Guinness Book of Records. DreamHack is focused on everything you can do with computers, Internet and digital entertainment and culture. DreamHack is a lot of gaming, communication, programming, designing, m...

Submitted by KitPlus
Published 01 November 2013

Will Strauss looks at the growth of MediaCityUK and dock...


by Will StraussIssue 81 - September 2013 Whats up Dock?In less than three years Dock 10 has grown from a mere studio operator with add-ons to a fully-fledged digital media service provider. Will Strauss tracks the changes. MediaCityUK in Salford, Greater Manchester is exactly as the name suggests: a towering metropolis pumping out TV, radio and dig...

Submitted by Will Strauss#
Published 01 October 2013

Bringing increased efficiencies to file-based workflows


by Reed HaslamIssue 80 - August 2013 Most professionals in todays broadcast and media industries can remember a time when the videotape format was ubiquitous. It was the defacto recording, storage, and playback medium for many years, and fragments of the medium still exist today. What clearly contributed to the success of tape is its compact packag...

Submitted by Reed Haslam
Published 01 September 2013

Demystifying the black art of digital audio


by Alan WheableIssue 79 - July 2013 At the pure analogue end of the audio world (which these days is very narrow with much of the audio content being captured digitally) it is quite straight forward to check that an audio channel is present, that it sounds right and has the right levels. Likewise if the audio channel has hum or a buzz on it is rela...

Submitted by Alan Wheable
Published 01 August 2013

Ask the experts: Content readiness in time-deferred workf...


by Sudeep BoseIssue 79 - July 2013 What are the fundamental considerations that must be addressed to ensure the quality of non-real-time content, whether played out from a broadcasters media server or time-shifted for VOD and other OTT services?When focusing on the actual content itself, rather than the service, network or other components, the key...

Submitted by Sudeep Bose
Published 01 August 2013

Planning the digital marathon


Never one for New Year's resolutions, I made the 2013 Virgin London Marathon one to finally commit to. So once I'd put in the training and mentally prepared for the greatest marathon on Earth, I started to explore new ways in which I could share my experience with friends, family and the public in a different way. It's certainly inherent within the...

Submitted by Ben Darby
Published 01 June 2013

Ask the experts: What lens?


Ask the Expert with Paul Sargeant, Procam TVWhen choosing the right lens for your project, there are a huge range of options to choose from that depend entirely on your individual project and your needs. You need to think about the quality of filming you require, where the content will be placed, what camera you will be using to shoot it and how yo...

Submitted by Peter Daffarn
Published 01 March 2013

3D for Cinema, ProAV and Events


Over more than a century of motion picture presentations there have been periods when 3D has emerged, and each time interest has faded away. The latest 3D wave goes back to the advent of digital technology for cinemas. Digital Cinema Initiatives (DCI) was formed in 2002 and delivered its first DCI Specification in 2005, when Doremi was well ahead w...

Submitted by Bob Pank#
Published 01 January 2013

Eye to Eye: Video over IP


Live video streaming via Internet Protocol is perhaps most familiar in the form of Skype’s free-of-charge online videophone service. Skype is a very easy way for an on-location broadcaster to get a video contribution back to base. A safer and more conventional technique, as with a reporter-to-anchor interview, is to live-stream video via one’s own...

Submitted by Bob Pank#
Published 01 May 2012

Protecting your assets, safe storage and long life archiv...


A vast amount of information exists out on the Internet that can be very helpful but also misleading and confusing on how best to protect digital content over time both from degradation of content and from piracy. Thinking back on my twenty plus years in the industry, it is my personal opinion the first creative professionals to experience problems...

Submitted by Bob Pank#
Published 01 November 2011

Eye to Eye on Delivery and Distribution


A notable aspect of the 2010 IBC and 2011 NAB conference sessions was the rapidly increasing focus on IP streaming. Fibre-optic delivery to the home has yet to be turned into widespread reality but transport speeds over existing electrical infrastructure continue to accelerate. Cloud-based storage and distribution services offer a solution to the c...

Submitted by Bob Pank#
Published 01 August 2011

So what is Digital Television. Part 2 - Back to Basics


Component digital videoThe designers of early analogue special effects equipment recognized the advantage of keeping the red, green, and blue video channels separate as much as possible during any processing. The PAL and NTSC encoding/decoding process is not transparent and multiple generations of encoding and decoding progressively degrade the sig...

Submitted by Kieron Seth#
Published 01 August 2011

So what is Digital Television - Part 1


It is tempting to think of “digital television” as something very scientific and even complex. But when we view the end result, we find something very familiar; something television engineers have sought since the very beginning…an experience that just keeps getting better and better…quality video and audio conveying great entertainment, sport, mov...

Submitted by Bob Pank#
Published 01 July 2011

Digital media monitoring


What is digital media monitoring?Most media delivery chains now include a combination of IP and broadcast stages, regardless of the viewing platform of the end user. This combination of technologies into a hybrid delivery chain has thrown up new complications in terms of monitoring and analysis. Before the introduction of IP technologies into media...

Submitted by Bob Pank#
Published 01 July 2011

Eye to Eye: Video Post-production


My first direct experience of video post-production involved hauling a heavy Sony U-Matic tape machine up a flight of stairs before going back for an equally heavy playback deck, a bulky CRT monitor and a large box of interface giblets. That was in 1978. 33 years on, an Apple Mac does the whole editing job a great deal better, faster and more econo...

Submitted by Bob Pank#
Published 01 May 2011