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All I want for Christmas...


by Peter Savage Issue 96 - December 2014 As if no time has passed since last Christmas, the festive season is upon us and Xmas cheer is all around. Sticking with our own tradition of a themed view on the broadcast industry specifically, and the wider economy in general, here are our wish lists for Santa. Five wants A good story about the banking...

Submitted by KitPlus
Published 01 January 2015

Keeping it real


by Will Strauss Issue 92 - August 2014 With Sky buying into an immersive video start-up, and the BBC trialling content on an Oculus Rift headset, virtual reality could be about to move from simply sets and studios to a whole new realm. Once residing purely in the realms of science fiction and, latterly, video gaming, it appears that virtual reality...

Submitted by Will Strauss#
Published 01 September 2014

Seamless and automated online publishing


by Rino Petricola Issue 91 - July 2014 In todays anywhere/anytime/any screen media environment, companies and advertisers have an unprecedented opportunity to connect with audiences. Consumers appetite for Internet-enabled gadgets and devices is showing no signs of abating, driven by improvements in encoding technology and bandwidth infrastructure....

Submitted by Rino Petricola
Published 01 August 2014

Changing expectations


by Dick Hobbs Issue 90 - June 2014 I can remember when Ericsson made mobile phones. Now they are a major player in television playout or, as we now have to call it, delivering content. Interestingly, they also carry out extensive research, and have their own forecasting group which is looking at the way the business is changing. They have published...

Submitted by Dick Hobbs.
Published 01 July 2014

#TVFUTURES


by Joe Watson Issue 87 - March 2014 So while my colleagues on the course have been writing about what they\'ve been doing at college, I\'m going to write about what I\'ve been doing out of college which is mainly work experience. Since I started the course back in 2012 I have had quite a few breaks acquiring work experience in the media industry. I...

Submitted by Joe Watson
Published 01 April 2014

OTT: Back to basics


by Lorna GarrettIssue 84 - December 2013 Going over the top opens up boundless opportunities. Just make sure you work with someone who can help you over the potential pitfalls. Not that long ago, if asked to envisage a family watching television, you probably would have pictured Mum and Dad seated on the sofa, while a couple of children lay sprawle...

Submitted by Lorna Garrett
Published 01 January 2014

Embracing the 4K future with next generation encoding tec...


by Kevin CookIssue 83 - November 2013 Whats keeping todays media and broadcast operators up at night? To find out, just walk the floor of any 2013 broadcast industry trade show. Only a few short years ago we were obsessed with the digital transition and migrating to HD operations, followed by adoption of 3-D technologies. And now, todays big challe...

Submitted by Ludovic Pertuisel#
Published 01 December 2013

Dreamhack - Summer 2013


Issue 82 - October 2013 DreamHack is the worlds largest digital festival and holds the official world record as worlds largest LAN party in the Guinness Book of Records. DreamHack is focused on everything you can do with computers, Internet and digital entertainment and culture. DreamHack is a lot of gaming, communication, programming, designing, m...

Submitted by KitPlus
Published 01 November 2013

Chris Barlow gains greater customer satisfaction


by Chris Barlow, Technical Director, AstecMonitoring the quality of service and experience for customers across an often complex and sizeable broadcast estate, can be a difficult area to oversee and hard to control. Gaining an understanding of the quality of the services customers are receiving has many variables to consider including the presence...

Submitted by Chris Barlow
Published 01 May 2013

Building a live linear streaming channel to reach multipl...


The market for live and on-demand streaming video has exploded in recent years thanks in part to broadband connections and the proliferation of connected devices. A recent survey by The Diffusion Group showed that some 50 percent of online video viewers watch some form of streaming live video at least once a month, and 64 percent said comprehensive...

Submitted by Jennifer Baisch
Published 01 May 2013

An unexpected debate


At the end of last year I went to a screening of The Hobbit, or rather the first volume of The Hobbit, as An Unexpected Journey is the first part of a trilogy. I say I went to a “screening” not because that is the way that we trendy media types talk, but because it was a private showing to some of the great and good of the industry in the UK, organ...

Submitted by Robert Howard
Published 01 March 2013

Call of Duty Black Ops II: World Exclusive First Look Str...


I work a lot in live online broadcasting, and backup systems are top of mind when designing any live event. Being off air for any reason is unacceptable, so I build systems knowing that should something fail, I can easily reroute the signal or switch to another machine. This was on my mind when we were asked to live stream for four straight days at...

Submitted by Will Strauss#
Published 01 January 2013

IT Broadcasting


Magdoos Media is the archetypal early 21st century broadcaster. The company televises live events for such clients as Codemasters, ArabicGamers, 2K Games and Russell Investment, webstreaming and narrow-casting programmes on behalf of niche markets, from gaming conventions to corporate events. “Delivery channels vary from public access networks such...

Submitted by Kieron Seth#
Published 01 December 2012

Do you think 3D Broadcasting in its current format is lik...


There are two issues that affect the potential growth of 3D in broadcasting: they are the widespread availability of 3D enabled devices, and the cost of producing and broadcasting 3D content. All HD TV sets from major manufacturers over 40 inches that are sold today include 3D capability, so the end-user market of 3D capable viewers is growing by d...

Submitted by Bob Pank#
Published 01 January 2012

How a live streaming launch comes together....


Well it’s that time of year again. CALL of DUTY Launch. That’s right it’s been a whole year since I wrote about the successful launch of Call of Duty Black Ops, and now we have the new Call of Duty MW3 launch. Just as last year, myself as part of the Mediakinetic team were once again asked by Headstream and Five by Five Digital to live stream the l...

Submitted by Bob Pank#
Published 01 January 2012