Articles

Articles, opinion and reviews from the industry. It is free to add your own articles, just login / register and follow the links in your KitHub panel.

Your search for editorial has produced 61 results.Clear filter

Where Are You in Your Cloud Adoption Strategy


By Chris McCarthy, VP Media Solutions at TMT Insights The Media and Entertainment technology industry continues to evolve in its journey from on-premises infrastructure and workflows to the cloud-native landscape notably described in MovieLabs’ 2030 Vision whitepaper. Most major studios and content creators have adopted the cloud for some portio...

Submitted by Chris McCarthy
Published 27 February 2024

Lets do the Time Warp


Time Warp is one of the biggest indoor electronic music events in Europe if not the world, and recently returned to its spiritual home in Mannheim, Germany for the first time in four years for a sold-out attendance that saw 30,000 people soaking up world-class sound. The influential festival was hosted across six floors of Maimarkthalle, a huge...

Submitted by Patrick Hussey
Published 05 July 2023

Making the Workflow Flow


The toughest things about being the Standards Vice President (SVP) is that everyone expects standards to be the most important thing. In all the systems that I’ve designed and deployed over the years, I've yet to find any production workflow that is 100% standards based. True, the core technologies may well be standards based, but the overall workf...

Submitted by Bruce Devlin - new
Published 16 July 2019

News Out Of The Cloud - Technology At The Front Line Of J...


Throughout history, journalists have always had to seek and adapt to new technologies to deliver news in a format and at a speed that consumers demanded. Today, recent technological changes in the media environment have led to another inflection point. If modern media outlets want to empower journalists to remain agile and turn news stories around...

Submitted by Stuart Almond
Published 16 July 2019

State of the Nation - If Winter Comes


Here’s an important fact that might get lost in all the noise of the moment. HBO’s Game of Thrones, which is relentlessly covered in the press as well as being talked about by its fans, is not actually terribly popular. The opener of the current (and last, thank goodness) series attracted a consolidated audience of about 3.5 million – that includes...

Submitted by Dick Hobbs - new
Published 04 June 2019

What is the JT-NM Tested Program


The National Association of Broadcasters (NAB) Show 2019 has come and gone with the usual onslaught of product announcements, launch parties, demonstrations and the usual high-density crowds preventing any high-speed movement between halls. The IP showcase, this year, featured a JT-NM tested program. If you're unfamiliar with the JT-NM, then it's w...

Submitted by Bruce Devlin - new
Published 04 June 2019

The making of The Heist


Shine TV has never been one to shy away from a challenge, be that in terms of using new technologies, filming ideas or overall formats: we pride ourselves on being ambitious and risk-takers. We make Hunted and The Island with Bear Grylls for Channel 4 and we’ve just made The Heist, this time working with Sky One. These are all huge, ambitiously for...

Submitted by Tom Hutchings
Published 25 January 2019

The brave new world of software based production


In today’s rapidly evolving broadcast industry, the only constant media organizations can truly count on is change — and the need to adapt as rapidly and cost-effectively as possible. One of the biggest agents of change is the IP revolution, driving broadcasters to migrate their operations to all-software solutions running on commodity, IT-based te...

Submitted by Boromy Ung
Published 09 November 2018

Creating Authentic Content That Counts


We’re deep into the 2010’s and the way in which we consume content has changed forever. Broadcasters and content owners are fighting for eyeballs in a saturated market where consumers are watching their favourite shows on different devices across a number of platforms. To target millennials and younger generations, who generally consume short burst...

Submitted by Frank le Mair
Published 08 September 2018

League of Legends European Masters


ESL, the world’s largest esports company, relied on a full Blackmagic Design live production workflow at the inaugural League of Legends European Masters tournament. The new league launched this Spring, with the first split taking place in the UK, specifically, at the historic Haymarket Theatre in Leicester. The European Masters tournament is the p...

Submitted by Sam Deans
Published 18 July 2018

Betting Industry Transformed by Video Technology


In the betting and gaming industry, the streaming of live sports from across the globe is a big business. It’s proven that revenues increase when bettors are able to watch the event that they have placed a bet on, providing a far more engaging experience. At Sports Information Services (SIS), we transmit in excess of 620,000 hours of live sports co...

Submitted by chris thornton
Published 07 June 2018

What is Next for Broadcast


The Broadcast industry is always chasing new technology. Some of that technology is further than it appears to be, and some of it is closer to adoption than it seems. In part, early adopted technology is accelerated because of customer or business demands, and in the case of IP based environments, the driving factors are speed, cost reduction, and...

Submitted by David Schleifer
Published 07 June 2018

Reunion on Kingsman ensures efficient workflow for sequel


Both on and off camera, there are some collaborations that are built to last. Armed with the success of their work on the first film adaptation of the Kingsman comic book (Kingsman: The Secret Service), director Matthew Vaughan reunited with cinematographer George Richmond, DIT Joshua Callis-Smith and colorist Rob Pizzey, to deliver Kingsman: The G...

Submitted by KitPlus
Published 02 November 2017

Top Tips on becoming an IBC Jedi


IBC is upon us once more. The doors of the RAI will open for the European electronic media and entertainment industry to scrum together to gather inspiration, keep abreast of developments in tech, and generally take the temperature of the industry. With a show of this scale, it's important to plan ahead to make sure that you squeeze every drop of w...

Submitted by Aaron Dunleavy
Published 19 October 2017

Audience engagement with advertising in an OTT world


i Adapting to how we advertise in an OTT world starts by reaching audiences on every screen with tailored content. Most consumers viewing habits include multi-tasking and juggling different activities at the same time, particularly the younger viewing audiences who tend to watch in a more fragmented, on-demand manner. The task of monetizing content...

Submitted by Hank Frecon
Published 07 September 2017