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Transforming asset management and monetization


FremantleMedia is one of the largest global television-production companies in the world — with one of the biggest and most valuable catalogs. We operate in 36 markets, creating, producing, and distributing content across traditional TV and digital platforms at a rate of more than 10,000 hours of programming per year. Besides producing some of the...

Submitted by Chad Hamilton
Published 26 March 2018

VR and the importance of tracking


I would like to begin this article by clarifying what we at Shotoku mean when we talk about VR in live production. It’s not the production of immersive, 360 content where you need to wear a headset; we are talking about virtual studio (VS) and augmented reality (AR) work, such as placing graphics into a green screen environment or physical set. The...

Submitted by KitPlus
Published 26 March 2018

A new AEON in Wireless 4k


Whatever production companies are doing right here, right now, today, with wireless HD production tools, they want to do right here, right now, today with 4K UHD. That’s great, but common wisdom would share a host of challenges around 4k UHD, not least, the fact that 4K UHD requires 8x the processing power to transmit, then demands additional horse...

Submitted by JP Delport
Published 12 February 2018

Somewhere down the latency river


Some people have been, understandably, getting fairly excited over the prospect of being able to deploy wireless cameras to capture and transmit 4K UHD. Manufacturers and developers are closing in on the ability to deliver systems that will offer up almost endless creative options at the highest – to date – possible picture quality. But they’re not...

Submitted by Ben Hawker
Published 12 February 2018

Taking the lead in the HEVC and 4k revolution


There’s probably a good reason that BVE is held in late February — it offers you a few weeks to set your annual plans in place. Then, once you’ve decided on the opportunities you want to take advantage of and improvements you want to make, you have a chance to visit this massive exhibition to see the latest technological innovations that will help...

Submitted by Malcolm Harland
Published 12 February 2018

Innovation in cameras moving to 4k


For a number of reasons, wireless camera links needed time to migrate to 4K. However Broadcast Sports International, BSI, designs their own cameras and builds their own hardware and their transition to 4K is already complete. In an industry where innovation is key, hire companies buy what is on offer from the manufacturers, however BSI has taken a...

Submitted by Tony Valentino
Published 12 February 2018

Studio Invate - Case Studio


Studio INVATE is a video company based in Bangkok, with an inventive reputation. Its public persona is everyday commercial work, such as producing highly creative videos, live broadcasts and commercials, for companies ranging from large industrial brands and retail businesses to educational institutions. But in between the studio and on-location wo...

Submitted by KitPlus
Published 12 February 2018

The Transition to a full end to end IP video solution


Most video professionals will agree that the future is IP. The question is, when and how do they make this transition? With manufacturers just introducing new IP products, many people are observing and waiting. However, the reality is that the move to IP is already rapidly taking place and is more transformational than the move from analogue to dig...

Submitted by Brian Olson
Published 02 November 2017

Supporting broadcast quality control


With the ever-increasing number of program channels and range of different program distribution formats, the process of ensuring program quality has become a complex one for contribution/capture, production, post production, server ingest and content distribution. Add to this the complexities of HDR and WCG gamut, it is essential to ensure that the...

Submitted by Alan Wheable
Published 02 November 2017

How the Cloud can be enabled as traditional broadcast wor...


The Cloud itself is fairly simple, but for broadcasters it can be difficult to leverage. It isnt technically complex but broadcast still overlaps requirements that need real time, high resolution and quick turnaround solutions. Plus, this is coupled with the need to connect with dispersed geographic locations, reduce costs and access multi-format a...

Submitted by David Schleifer
Published 02 November 2017

Growing a news agency from the inside out


Growing a new media outlet in todays highly competitive market requires taking a strong look at the new ways media is being consumed. Many of the most successful recent startups are community focused, often finding a niche market that wants to be engaged in a way they perceive themselves. Al-Araby TV is a London-based news and current affairs satel...

Submitted by Lorna Garrett
Published 02 November 2017

There is no where to hide from cybercrime


The media sector is an attractive target for cyber attacks of all kinds from malicious individuals who enjoy disrupting high profile shows, to organised criminals who are attracted by the value of content, to nation states aware that media is a way of conveying or distorting messages. Such attention is hardly surprising, given the pervasiveness of...

Submitted by Mark Harrison
Published 02 November 2017

Class - Treat your virtual machines like cattle


i The AWS Summit 2017 in London For several years I have felt that I should attend the Amazon Web Services (AWS) Summit in London, but never quite found the time to do it. After an exhilarating and educational day, I will now regret that I didnt go sooner. The Summit is basically a way for newbies to learn about the scope of AWS, for professionals...

Submitted by Bruce Devlin - new
Published 19 October 2017

Atomos Ninja Inferno REVIEWED


Bristol-based Daniel Peters is one of a new breed of indie filmmakers discovering that you dont need big budgets to create filmic shorts. Often working solo, shooting and editing his own work, he creates the look and feel of bigger productions with only limited resources. His commitment to the craft is so great he had to sell much of his own gear t...

Submitted by Daniel Peters
Published 19 October 2017

Immersive Audio


In 2012, the Oculus Rift Kickstarter campaign burst onto the scene, initiating a new wave of public interest in sense-enveloping immersive experiences. 5 years later, the consumer reality is mixed with some very public let-downs like Google Glass (which is coincidentally enjoying a re-birth at the time of writing, now as a technical tool in the wor...

Submitted by Jon Schorah - new
Published 19 October 2017