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Mo-Sys puts the crowd back into sport Posted: 19/06/2020
Mo-Sys puts the crowd back into sport

London, UK, 19 June 2020: Mo-Sys Engineering, a global leader in real time camera tracking and remote systems, has announced a revolutionary approach to bringing the atmosphere back to live sport amid covid-19 restrictions. Providing precision, zero-latency tracking for any camera (including ultra-long box lenses for sport), the Mo-Sys camera tracking kit interfaces directly to the Unreal Engine or any broadcast render engine, allowing production companies to add virtual crowds to stands.

“After so many weeks, sports fans are desperate for any action,” said Michael Geissler, CEO of Mo-Sys. “But the frustration will turn to disappointment if the atmosphere of the game falls flat because of empty stands. We have developed a camera tracking kit which any outside broadcast can implement quickly and simply, capable of filling the stands with a virtual, but enthusiastic, crowd.”

The Mo-Sys camera tracking encoders are quickly mounted onto broadcast standard Vinten Vector heads, with no impact on the camera’s perfect balance and no backlash when panning and tilting. Zoom data is collected either by gear encoders or by a serial data link to digital lenses. The combined tracking data is sent over ethernet to the workstation hosting the augmented reality software.

“We are known for the absolute precision and stability of our camera tracking – that’s why Hollywood relies on our technology,” Geissler added. “In this application, we deliver precise tracking, including compensation for lens distortion, even when a 100:1 lens is zoomed fully.”

Mo-Sys has worked with Epic Games to develop a tight interface to the Unreal Engine, including support for the latest version 4.25 software. The result is that highly photo-realistic augmented reality – such as crowds filling the stands – can be integrated into live production with no limitations and negligible latency. The kit includes the bolt-on encoding kit for Vinten heads and the lens calibration tools.

Users can see the technology in action in a Mo-Sys LiveLab webinar, which will also include contributions from Epic Games and Canon. The webinars are on 30 June, at 10.00 (register at https://bit.ly/2N1Ve44) and repeated at 18.00 (register at https://bit.ly/30GqFZP). Michael Geissler of Mo-Sys will also join a distinguished panel with the RTS Thames Valley Creative Centre’s look at production techniques for audience shows in a time of pandemic on Thursday 25 June at 17.00 (register free at https://rts.org.uk/event/future-studio-audience).

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About Mo-Sys:

Mo-Sys is a world-leading provider of camera tracking and camera robotic systems supplying to broadcasters such as BBC, Sky, Fox, ESPN, CNN Discovery Channel, The Weather Channel and Netflix among many more. With a passion for innovation and design, Mo-Sys is at the forefront of live AR and virtual production technology with their StarTracker camera tracking system now powering more than 100 virtual TV studios around the world. For further information, www.mo-sys.com

Mo-Sys Company Contact:

Adam Smith, Marketing

adam@mo-sys.com

+44 (0) 208 858 3205


Mo-Sys Media Contact:

Jennie Marwick-Evans

jennie@manormarketing.tv

+44 (0) 7748 636 171



Tags: Mo-Sys Engineering | Camera Tracking | :ive Production | zero-latency | camera tracking kit | Unreal Engine | Render Engine | Augmented reality software | Epic Games | Live Production | Vinten Heads | Canon
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Mo-Sys Launch U50 Remote Camera Control Head for Box Lenses Posted: 02/06/2020
Mo-Sys Launch U50 Remote Camera Control Head for Box Lenses

Mo-Sys Engineering, a global leader in real time camera tracking and remote systems, today announced the launch of U50. Designed and manufactured during the lockdown period, the U50 is a heavy-duty remote head that enables camera operators to safely return to work and control the biggest box lenses and heaviest broadcast camera set-ups remotely.

Offering the ultimate for camera remote control and remote production, U50 combats the current challenges and unique requirements in the Covid-19 affected world. Making it possible to operate large box lenses and cameras remotely, U50 achieves the same precision and agility when camera operators are controlling manually and on-site. With no other remote head capable of smoothly and quickly operating box lenses and with on-site production crews dramatically decreasing, this innovation offers a new solution to tackle current challenges.

Danny Zemanek, Freelance Camera Operator explained, “Previously remote production technology was an additional cost for broadcasters, but now it is essential to ensure camera operators can work safely. The U50 remote head from Mo-Sys represents a new way that operators can control big box lenses with the same precision and agility that we have come to expect.”

Tags: Mo-Sys | Camera Tracking | Remote Systems | U50 | Remote Head | Camera Control | Box Lenses | Remote Production | Backlash free drives | Telephoto lenses | U-shape space frame | Mo-sys TimeCam | Pan and tilt motors | high bandwidth | robotics | film remote heads
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Mo-Sys Launch LiveLab With Panasonic Posted: 04/05/2020
Mo-Sys Launch LiveLab With Panasonic

Mo-Sys Engineering, a global leader in real time camera tracking and remote systems, is proud to announce a collaboration with Panasonic. The AW-UE150 and the Mo-Sys StarTracker module will empower AR and virtual studio graphics by together creating engaging content with natural depth and changing the perspective of the virtual background.

Previously planned to launch at NAB, the webinars will be co-hosted by Panasonic and Mo-Sys and will showcase the new Panasonic AW-UE150 - a 4K, wide-angle lens, PTZ head with absolute camera tracking for AR and virtual studio application. With Mo-Sys StarTracker, the venue or event is no longer restricted to a fixed camera position and can be more creative using the PTZ head on a jib, crane or a dolly for unlimited camera motion.

 

 

Tags: Mo-sys | Panasonic Business | Camera tracking | realtime | remote systems | StarTracker | AR | Virtual Studio graphics | lenses | PTZ | 4K camera | camera motion | virtual production
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Mo-Sys Transforms Remote Production and Virtual Studios Posted: 11/03/2020
Mo-Sys Transforms Remote Production and Virtual Studios

Mo-Sys Engineering, a global leader in real time camera tracking and camera remote systems, can now remotely operate cameras on the other side of the world, without perceived delay, with the launch of TimeCam.

TimeCam represents a triple benefit to production companies. First, there is the saving in cost and environmental impact in sending camera operators to site. Second, it means that the most in-demand operators can be much more productive, providing excellent coverage at a live event each day rather than losing time through travel. Third, it means that you can add cameras to your coverage without adding headcount: for instance, a downhill ski race might have eight cameras along the course, with one operator controlling cameras 1, 3, 5 and 7 and a second controlling 2, 4, 6 and 8.

“’Traditional’ remote production puts the control back at base, but still needs camera operators to travel to the location,” explained Mo-Sys CEO Michael Geissler. “By compensating for latency in transmission and compression/decoding, TimeCam means that operators too can stay at base and be much more productive by operating on several events, when normally they could only be on one.”

As well as unveiling TimeCam, Mo-Sys will also demonstrate its flagship virtual studio technology StarTracker, which uses a constellation of dots on the studio ceiling as a camera tracking system. This is now extensively used by many prestige broadcasters to provide the tracking for augmented reality studios and is increasingly being built-in to studio cameras.

Whereas most virtual studios use a proprietary graphics system which in turn uses the Unreal gaming engine from Epic Games, StarTracker Studio (in a 19” rack) now features the plug-in Mo-Sys VP which we like to call Unreal Unleashed, a direct interface between the camera tracking and the UE4 render engine. Through the plug-in, control is direct, and no other software layer is wrapped around the Unreal Engine allowing full access to the latest UE4 features.

“Both TimeCam and StarTracker with Unreal Unleashed are transformative technologies, capable of bringing new creativity and productivity to the broadcast and movie worlds, allowing sophisticated productions around the globe,” Geissler said.

www.mo-sys.com

Tags: Mo-Sys Engineering | NAB | real time camera tracking | camera remote systems | TimeCam | virtual studio | augmented reality | latency | transmission | compression/decoding | StarTracker | Mo-Sys VP .Unreal Unleashed | UE4 render engine | turnkey | NAB 2020 | NAB 2020
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Lexhag Visual Effects Builds On Set 3D Camera Tracking System with Blackmagic Design Posted: 04/10/2018
Lexhag Visual Effects Builds and nbsp;On Set 3D Camera Tracking and nbsp;System with Blackmagic and nbsp;Design
Blackmagic Design today announced that London’s Lexhag Visual Effects has used the Blackmagic Micro Studio Camera 4K, ATEM 2 M/E Production Studio 4K and DaVinci Resolve Studio to develop a four head witness camera solution that has revolutionized its 3D tracking capabilities.
Tags: Blackmagic Design | BMD | Blackmagic | Micro Studio Camera | 4K | DaVinci Resolve | VFX | 3D | Camera Tracking | Netflix | The Innocents
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Mo-Sys launch StarTracker - hands off camera tracking system for green screen production at BSC Expo 2017 Posted: 23/01/2017
Mo-Sys launch StarTracker - hands off camera tracking system for green screen production at BSC Expo 2017

Mo-Sys Engineering, designer and manufacturer of innovative camera technology products for the film and broadcast industries will launch StarTracker hands off camera tracking system for green screen production at BSC Expo 2017

Tags: Mo-Sys | StarTracker | camera tracking | green scree | L40 remote head | B20 remote head | Motionbuilder | BSC Expo 2017 | BSC Expo | virtual sets | pre visualisation
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Mo-Sys StarTracker goes to the movies at Cine Gear Expo 2016 Posted: 16/05/2016
Mo-Sys StarTracker goes to the movies at Cine Gear Expo 2016

Mo-Sys Engineering will present their pioneering camera tracking system, StarTracker, made available for VFX workflows, at Cine Gear Expo 2016.

Tags: Cine Gear | Expo | Mo-Sys | StarTracker | camera tracking | VFX workflows | robotics | Gravity | VFX Tools | MotionBuilder | QTake | Film Engine | Virtual Reality | augmented reality
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Upgrade your Jimmy Jib with a Mo-Sys B20 remote head product launch at NAB 2016 Posted: 01/04/2016
Upgrade your Jimmy Jib with a Mo-Sys B20 remote head  product launch at NAB 2016

Mo-Sys Engineering will showcase their B20 remote head integrated with a Jimmy Jib at NAB 2016, bringing Hollywood-grade precision to the broadcast industry workhorse.

Tags: M0-Sys | Jimmy Jib | B20 head | remote head | NAB | NAB 2016 | broadcast industry | sport broadcast.sports broadcast | virtual sets | camera robotics | camera tracking
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Mo-Sys StarTracker goes hand-held at NAB 2016 Posted: 31/03/2016
Mo-Sys StarTracker goes hand-held at NAB 2016

Mo-Sys Engineering will present a new hand-held version of their pioneering camera tracking system, StarTracker, at NAB 2016.

Tags: Mo-Sys | NAB | NAB 2016 | StarTracker | hand held | camera tracking | virtual sets | robotics | robotics provider
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Shotoku to Debut Free-d2 at The 2016 NAB Show, Expanding The Companys Range of Virtual Reality Camera Tracking Solutions Posted: 17/03/2016
Shotoku to Debut Free-d2 at The 2016 NAB Show, Expanding The Companys Range of Virtual Reality Camera Tracking Solutions

Shotoku Broadcast Systems, the well-established leader in manual and robotic camera support, and virtual reality tracking, will be introducing the U.S. broadcast market to its latest solution in its range of leading VR/AR tracking systems at this years NAB Show.  The companys new Free-d2, which will be demonstrated at Shotokus Booth C8008, represents a new generation of tracking systems that do not require physical encoder devices attached to the camera supports moving axes.

Tags: Shotoku Broadcast Systems | NAB 2016 | Free-d2 System | Virtual Reality Camera Tracking Solutions | NAB 2016 | NAB 2016
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Ncam showcases live augmented reality capabilities at BVE 2016 Posted: 17/02/2016
Ncam showcases live augmented reality capabilities at BVE 2016

Ncam, the innovative developer of camera tracking technology, is showcasing the capabilities of live augmented reality in broadcast alongside partner company Vitec Videocom at BVE 2016 (stand H10, Excel London, 23 25 February).

Tags: Ncam | BVE | Augmented Reality | Ncam Live | Camera Tracking | Vitec Videocom | Graphics | Virtual | BVE 2016 | BVE 2016
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Ncam to launch new PTZ camera tracking technology at IBC2015 Posted: 16/07/2015
Ncam to launch new PTZ camera tracking technology at IBC2015

Ncam, the innovative developer of camera tracking and virtual production technology, is to launch a new entry-level camera tracking solution at IBC2015 (Amsterdam, 11 15 September). The new device is designed primarily for broadcasters wanting to use virtual graphics or augmented reality, but only need pan, tilt and zoom functionality rather than complete freedom of movement.

Tags: Ncam | Camera Tracking | Augmented Reality | Graphics | Immersive | AR | FilmLight | Vizrt | Virtual Graphics | VR | Virtual | PTZ | IBC 2015 | IBC 2015
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Ncam delivers real-time augmented reality and immersive graphics at NAB2015 Posted: 09/04/2015
Ncam delivers real-time augmented reality and immersive graphics at NAB2015

Ncam, the innovative developer of camera tracking and virtual production technology, is demonstrating its remarkable power and practicality in a series of demonstrations at NAB2015. New features for broadcast tool Ncam Live and movie visualisation system Ncam Reality will be shown in live demonstrations on the FilmLight booth (SL6830), with the Red camera on the Vizrt booth (SL2417) and at Brainstorm (SL5517).

Tags: Ncam | Augmented Reality | Camera Tracking | 4k | virtual production. virtual | visualisation | graphics | NAB 2015 | NAB 2015
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TCS Skquattro camera pedestals chosen for Royal Shakespeare Company live telecast of Richard II Posted: 27/11/2013
TCS Skquattro camera pedestals chosen for Royal Shakespeare Company live telecast of Richard II Skquattro tracking camera support systems from The Camera Store (TCS), a Vitec Group company, captured the Royal Shakespeare Company's highly acclaimed production of Richard II in Stratford-on-Avon on November 13. The play was televised live to 346 cinemas across Britain and will be relayed as encore screenings to cinemas around the world. RSC artistic director Gregory Doran directed David Tennant in the title role with Jane Lapotaire as the Duchess of Gloucester, Emma Hamilton as The Queen, Oliver Ford Davies as the Duke of York, Michael Pennington as John of Gaunt and Nigel Lindsay as Bolingbroke.

Tags: The Camera Store | broadcast equipment rental | camera pedestals | Skquattro | camera tripods | camera heads | camera crane arms | litepanels | fibre | camera tracking systems | camera dollies
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Orads State-of-the-Art Sports-Oriented Camera Tracking Technology Patented Posted: 06/08/2013
Orads State-of-the-Art Sports-Oriented Camera Tracking Technology Patented

Orad Hi-Tec Systems Ltd. (Frankfurt Prime Standard; Symbol: OHT), a global developer, marketer and distributor of graphic solutions for the broadcast market, announced today that it has received a patent for its superior camera tracking technology. With Orads camera tracking technology, graphic enhancements can augment practically any sports video as if they were firmly and precisely attached to the field.

Tags: camera tracking technology | graphic enhancements | Orad | Orad Hi-Tec Systems | Orad Invictus | Orad MVP | Orad patent | Orad patented camera technology | sports video | sports-enhancement products
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