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COMMENT than containing it. External media is the best option for elements which are shared between projects or between editors. However, external media requires more steps to backup and can become “unlinked” to a project fi le more easily than managed media can. NOTE: Symlinks are much more robust than the simple NOTE: A link is a special pointer stored inside the FCP X These symlinks are tiny, about 100 KB each, which keeps the library bundle small. Even better, multiple libraries can point to the same media, without increasing the space you need for storage, because each library only points to the media, it doesn’t copy it. However, because media fi les are now separate from the library, you need to make sure you are backing up both the library and the media fi les. library that points to where the fi le is located. In general, it is a good idea not to move or rename media that is used in a project, but stored outside the library. My general recommendation is that if you are new to Final Cut Pro X, store all your media inside the Library until you are comfortable with how the system works. Then, for projects that can benefi t from it, feel free to start storing media outside the library. IMPORTING MEDIA While Final Cut provides a variety of ways to reorganize media after you have it in the system, life is easiest when you plan to share fi les during import. When you import fi les, you have two key options for Media Storage that affect how easily you can share fi les. • Copy fi les into [Event] • pointers we used in Final Cut Pro 7; they are even more robust than the aliases we use in the Finder. For example, if you rename a source fi le or the folder that contains it, Final Cut will still know where the source media fi le is located. KEY THINGS TO KEEP IN MIND 1. Media does not need to be stored inside the library. 2. Multiple libraries can link to the same media, without increasing storage requirements. 3. Linked media, “external media,” is connected to the library using symlinks. 4. A library can contain only media, only projects, or both. Media and projects are always stored in at least one event. 5. When you edit media from a different library into a project, one of two things will happen: 1. If that media is stored in the original library (“managed media”), the media will be copied into the second library that contains the project. 2. If that media is linked to the original library (“external media”) only the links will be copied into the second library. 6. If you don’t have a fast network, copy library fi les to your local storage prior to editing so that media plays off local storage. 7. When importing media from a camera card you can choose to copy the media to an external folder on a hard disk or shared network volume so that all editors can get to the media as soon as Final Cut is done importing from the camera. This single-step process is especially useful for multiple users with quick turn around situations like news and sports. Leave fi les in place When you Copy files into an event, Final Cut copies the fi les from where they are into the library. This creates what Apple calls “managed media.” These fi les are stored inside the library and travel wherever the library bundle goes. NOTE: Libraries are called “bundles,” because they “bundle” a large number of fi les into a single location. Bundles are, essentially, special-purpose folders in the operation system that act like a single fi le. The good news about copying fi les into a library is that all your fi les are in one place, making them easy to manage, move, or backup. The bad news is that the library fi le size can be enormous because it contains all that media. (Enormous does not mean bad, simply that the folder size is very big.) When you Leave files in place , Final Cut creates a symlink, stored inside the library, that points to the location of the source fi les on your hard disk. “Leaving fi les in place” avoids duplicating your media. Sharing projects by copying them to libraries lets you transfer the complete, lossless project fi le between editors. This is different than XML export, which is designed for interchange with third-party apps like DaVinci Resolve that do not natively read Final Cut Pro X project fi les. 44 | KITPLUS - THE TV-BAY MAGAZINE: ISSUE 95 NOVEMBER 2014 TV-BAY095NOV14.indd 44 06/11/2014 13:05