Articles
Authoring and Monitoring for the emerging 3D immersive Broadcast Audio formats
Anthony Wilkins The world of broadcast audio is on the verge of a major revolution. Numerous 3D Immersive formats are under development and will find their way into the mainstream of broadcast production and distribution in the near future. Unlike the world of relatively constrained channel based coding as we are accustomed to (most commonly Left / Right for Stereo and Left / Centre / Right / Surround Left / Surround Right + LFE or Low Frequency Effects for surround), these new codecs will support more channels and/or object based audio coding. For the end consumer, there will be two major benefits from this new approach, a greater sense of involvement or immersion, and a degree of personalisation.
Tags: iss107 | broadcast audio | 3d immersive formats | facilities | equipment | authoring | monitoring | Anthony Wilkins
Contributing Author Anthony Wilkins Click to read
Life live beyond the Premier League
Kieron Seth# In Europe outside broadcast has traditionally been within the reach of a handful of deep-pocketed television companies. With the advent of Local TV and low-cost fast turnaround production in the UK, has the time finally arrived for affordable OB?
Tags: iss075 | broadcast | datavideo | holdan | local tv | camera matching | av facilities anywhere | big bucks ob | Kieron Seth#
Contributing Author Kieron Seth# Click to read
Making the content factory a reality
N/A The expression content factory has been around for a while and in a number of contexts. Is this a realistic concept? Can we producers, facilities, broadcasters embrace the idea of process in the manufacturing sense, or is making content for television and the new digital platforms too different to making biscuits or cars?
Tags: three media assosiates | iss044 | content | producers | facilities | broadcasters | TMA | fore tv | msa focus | N/A
Contributing Author N/A Click to read
Total Articles: 3 [1-3]